1. River Troll

    Here’s a River Troll I painted for Golden Demon UK this year – it won Bronze in the Fantasy Large Model category!

    I started pretty late, about a month before the day. Having finished my main entry early (I’ll post pics of that soon), I decided to try and finish another model before the competition.
    I actually ended up doing another one after this, for a grand sum of three entries done in six weeks.

    I’ve always loved these plastic models, and the awesome box cover paint job, so I didn’t want to stray too far from that. The model is just about unconverted, save the addition of an arrow embedded in the troll’s left ribcage. 
    I imagine someone was dumb enough to wander into his swamp and shoot him on sight, and this is the troll’s reaction. 

    The base was a slightly more elaborate project, since I wanted to add some swampy water around the troll. To that end I cut the bottom from a 50mm gaming base and stuck the frame to some plasticard. I filled in the bottom with a gloopy mix of sand, PVA glue and liquid green stuff, and used some spare bits from a piece of plastic Warhammer scenery for rocks, to give the troll some height. 
    I painted the bottom brown and added more liquid green stuff, along with Typhus Corrosion, to give a murky, algae-rich effect.
    Finally, I added some skulls, a broken shield and an old wheel, poured clear resin over the whole thing, and sprinkled some dry leaves on top. That’s about it.

    Making this was an absolute blast, and it’s always a huge pleasure to see your work rewarded. I’ve got a few ideas for next year already, so watch this space! But, like, a year from now.

    Martin



  2. WARHAMMER FEST

    This year Max, Martin, Patric and Filip flew over to the UK for Warhammer Fest and Golden Demon! A massive two day event full of awesome miniatures, old friends, new faces and just a great overall atmosphere!

    After a week of excruciating late-night painting, paired with an extremely early flight and a looong day in London we finally made the drive up to the Ricoh Arena in Coventry in search of some much needed sleep…

    Not knowing quite what to expect, the first day started off shrouded in mystery… until we got our hands on an event programme! It turned out that the event was spread out over three floors, which was awesome! Bottom floor held the shopping area and Black Library events and there were a lot of people at the venue… but since it was all spread out over multiple floors it never got crowded and (compared to previous years) the lines never got too bad.

    On the second floor we found the design studio and since it wasn’t flooded with people you got a chance to really talk to the studio guys, and get up close and personal with some truly amazing ‘Eavy Metal miniatures!

    We attended several demo-pods and seminars over the course of both days, that we all really enjoyed. Maxime Pastourel’s themed Gretchin army was magnificent, and the pod was awesome. Darren Latham’s basing clinic was great and Seb Perbet’s showcase was amazing! David Waeselynck did a fantastic job running a demo-pod showing us the ins and outs of the new epic Blightking models… basically all the demo-pods we attended were awesome! We also attended the Forge World seminar, the format of which was the same as previous years, but why fix something that isn’t broken?

    Top floor was all about the Forge World design team and full of massive Forge World displays. All the cabinets for Golden Demon were also prepped and ready to go on the top floor from day one. Saturday they were filled with loads of awesome armies, and on Sunday… well, you know, hundreds of amazing miniatures!

    Being able to stay at a hotel located at the actual venue definitely had its advantages. At the end of the first day we were lucky enough to bump in to some really talented painters staying at the hotel (Stefan Johnsson, Paul Norton and Robert Carlsson, to name a few) and the evening was spent drooling over loads of exquisite miniatures painted for next day’s Golden Demon competition…

    Day 2 started with a final check of all the minis we were entering and then it was off to the top floor for Golden Demon! The second day had different demo-pods and the other half of the Design studio, Black Library, Forge World and so on, which was great. This meant that the second day didn’t just feel like a big repeat of the first day.

    The biggest difference, however, was obviously Golden Demon. One side of the top floor was made up by huge panoramic windows which made for much better lighting than last year. It was easier to see what the models looked like and we spent hours feasting our eyes on some absolutely awesome entries!

    We had all brought a bunch of pieces for the competition and the level of painting was really high with several big names from around Europe in attendance! At the end of the day Max and Martin brought home another two trophies for Stockholm Warpaint’s proverbial treasure chest.

    Martin was awarded a bronze in Warhammer Fantasy Large Model for his awesome River Troll and Max won The Open Competition, receiving the gold plaque for his Gutter Runner sewer scene.

    The second day ended at the hotel bar surrounded by friends, more of the world’s most talented painters and some truly beautiful miniatures!

    We wouldn’t have been able to get photos of every entry even if we tried, but here’s a handful of randomly selected pics, to give you an idea of what it was like…

    After a final night at the hotel we packed up and flew home to Stockholm.

    We had a blast at this year’s event and met loads of old and new friends that we hope to see again soon. Massive thanks goes out to everyone who helped make this weekend awesome!

    Stockholm Warpaint

  3. Imps vs. Nids diorama WIP part 6 - Finished build

    Part 1
    Part 2
    Part 3
    Part 4
    Part 5

    Here I finally present the (almost) final look of the diorama of how it looked before priming. After these photos were taken there were some small detailing done like bullet wounds on the three gaunts shot by the marine (pic 6), some pinning, and some general gap filling.

    Something that’s not in this pic is all the rippers I plan to spread among the legs of the nids, mid-air gore splatter, grass, the flamer hose, details around the trench like empty lasgun clips, barbed wire, etc.

    I’ll refrain from writing anything more and simply let the picture speak for themselves. Next up painting!.

    Filip

  4. A couple months ago I was invited to bring some minis over to Nottingham by the ‘Eavy Metal guys for a photo shoot for White Dwarf and Warhammer: Visions!

    In this week’s White Dwarf (issue 32) you’ll find the first of a handfull minis I brought with me when I flew over. First one out is the Adeptus Mechanicus Tech Priest I did a while back… if you missed it on the blog earlier you can check out the blog post here! And don’t forget to keep your eyes peeled next month as I’m guessing there might be more stuff in issue 9 of Warhammer: Visions!

    Max

  5. Nagash - A speed-paint adventure!

    Sometimes it can be really hard to find the time for miniature painting. Even more so now since I’m expecting a baby at literally any moment (we passed the due-date like a week ago…) but Nagash was just too awesome not to slap some paint on!
    The fact that I might have to drop everything and rush to the hospital at any moment made me realize that I either had to act fast and finish it off asap or wait until after the baby was born and start the project when I’d have a little more time on my hands. That might have been the sensible thing to do, but I decided that I’d try to paint him as fast as I could to an acceptable table-top standard, and if I was lucky I’d have it finished before the baby was born.
    This way I got to both build and paint this new amazing model, but also challenge my speed-painting skills and see how far(fast) I could push myself!

    I wanted to try and paint him in a monochrome scale of bluish greens as if his cloak, armor and hat were all made of the same spectral material… With the bone and red as contrast colours I had my colour scheme, and immediately set to work!

    All in all I’m pretty happy with how it turned out, considering how big and detailed this kit is and how fast it went.
    I picked it up 3 days ago and only spent a couple hours every night painting this bad boy!

    Still no baby (at time of writing…) but at least that meant I managed to finish my speed-painted Nagash!
    It’s currently on display at Games Workshop Stockholm so make sure you swing by if you’re in the neighbourhood and check it out!
     
    Roger

  6. Imps vs. Nids diorama WIP part 5 - Guards then tyranids

    Part 1
    Part 2
    Part 3
    Part 4

    The first models fo be finished for the diorama were all the guards. These took a lot of tweaking and with some breaks they took me about a year to complete. As mentioned in earlier posts I did my best to make them really interact with each other and place them in groups. Like how one guard covers the paniced guard reloading his flamer, how the standard bearer inspired by the marine shouts to his comrade in the trench, and how the group to the right together falls over lika a collapsing wall. Though the ground ended up a bit flat I still did my best to get a pyramid composition of the guards as seen from the rear and also from the top with the marine in the front.

    Compared to the guards the tyranids were done in a heartbeat. I wanted a compact swarm, so I really just put them all together as tight as possible. Though I did some reposing to make sure no two gaunts were alike I pretty much built them out of the box. Note that the final diorama had a couple of more gaunts in it to fill out the corners of the base.

    Next post: finished diorama ready for priming!

    Filip

  7. Imps vs. Nids diorama WIP part 4 - Ammo crates

    Part 1
    Part 2
    Part 3

    When I modelled the lasgun clip for the reloading guard I quickly realized this was a cool detail to spread out on the ground of the trench. Since it took me hours to get one done I decided to make use of the 3D printer at the university.

    After the clips turned out great I wanted to get some more details made for the trench. I needed something the marine had stepped on as he had leapt out of the trench. Combined with the designs for the clips I went for some ammo boxes. These would also be perfect to display the weight of the marine as I imagined a metal crate like them would be squashed after being stepped on by a marine.

    With real life ammo boxes for reference I tried to design something possible to model out of aluminum sheets. After some testing I also came up with the idea for the “moulds” to fold the pieces around. This would ensure they turned out as similar as possible and also speed up the build process. In the end I didn’t find the space to place the boxes in several places of the trench, but at least they turned out as a perfect step for the marine and guards following him.

    How it all looked will be revealed in the following part of the series.

    Filip

  8. Imps vs. Nids diorama WIP part 3 - Base

    Part 1
    Part 2

    I had first used a block of blue styrofoam as a mockup for the base. As I closed into making the final base I kept the top of the styofoam but replaced the bottom with plywood. I then started by building the walls of the trench with aluminum sheets from food paste tubes and plastic rods. Before adding the sand ground I also added some slate to stick out of the ground to add some detail and make the hill top for the marine to stand on.

    Something I’d always wanted to do was a way to make a realistic sand base with footsteps on it. When I did bases in the past I never felt the models really connected with them. This was fine with army models but as I got to start working on the base for the diorama and I wanted to make it as realistic as possible I knew I had to work out a methos for this.

    I had of course seen several attempts throughout the years and my favourite bases had always been muddy bases. These almost always used some kind of mixture of filler and sand and though I wanted a dry earth base this was a good starting point. After some experimenting I got the best result from spreading a layer of filler on the base, sprinkling a really fine sand over it, gently pressing it into the filler, shaking off the excess sand, and then finally carefully detailing it. Mostly I used a cadian foot and going to town making footsteps so that it looked like people had been walking around back and forth. I also made the impression of every model where they would stand or lie down to integrate them properly with the ground. When the filler had dried I carefully removed any models and sealed the sand with thinned out black paint. This had to be done in patches as the filler only allowed for 10 minuted of detailing before turning to hard.

    Finally I sculpted the sandbags with GS. In places I sculpted them to have collapsed into the trench where the gaunt jumped the guard and kicked out where the marine charged into the nids.

    Everything was later basecoated together with the models and then airbrushed. Note that this is far from the finished base. It will be covered with grass tufts, burning grass, corpses, lasgun clips, blood, etc.

    "Lasgun clips? But they aren’t available seperately?" you may wonder. Check out the next part for more 3D goodness.

    Filip

  9. Imps vs. Nids diorama WIP part 2 - Imperial forces

    Part 1

    When modelling the imperial models the faces were the first aspect I turned to. I searched far and wide to get ahold of every “scared” GW human face that I could find (there aren’t many). I found a few I could use but in some cases some modifying was still needed (like the paniced guard reloading his flamer).

    For the marine I wanted both a pose and expression of someone gathering every last aspect of his strength. As you can see above this turned out to be the face with most work put into it (a certain spartan king was a good reference for this). As I later built the base I made sure the head was in the absolute center of the diorama. It was so important to get right that I scratched the first head and made the improved version you see here. For the pose the general idea was to have him kick some serious ass. This was my chance to show my love of how powerful I imagine the Space Marines to be. Taking down six gaunts in one stride (stepping on one, striking two, and shooting three) seemed like a good way of conveying that. In line with my favourite motto "less is more" I chose not to decorate him like a veteran but rather keep him as an “ordinary” battle brother. This way it was rather the acts and pose of the marine rather than the detailing that made him awesome, which was something I tried to maintain throughout the entire diorama.

    As I continued with the guardsmen I simply built them one by one and used my 3D model as reference all the way. Halfway through I started building the base where I started putting them next to each other to see how tight I could get the models together and have them interact with each other. I really wanted the models to act as a group rather than individuals. If I couldn’t get that done properly a diorama of this size would only turn into an indistinguishable mess.

    How everything turned out I’ll show you in a few posts. Next post however will be about the base.

    Filip

  10. Imps vs. Nids diorama WIP part 1 - Concept

    Many of you may have noted that since I joined this team of talented painters back in January I haven’t been the most frequent poster. This is not because I’m an inactive hobbyist but because a couple of years ago I started a project that turned into a massive undertaking. I’d finally like to introduce you to it.

    This was an idea I’ve had growing since a gaming convention in 2008 when something happened in a friend’s 40k game. His genestealers charged a group of cadians and I liked how they flowed over them like a wave. This was the seed that would eventually turn into the idea for a diorama.

    Some years later after finishing my Valhallan diorama I wanted to do something completely different. I was still in love with the idea to bring out the humanity from the imperial guard. But rather than the still scene in the trench I wanted an action scene. I wanted to show speed, movement, dynamic poses, and involve all the emotion an event like that brings out in humans. This was the perfect opportunity to bring out the “nids vs imps” idea.

    Though the concept had grown in my mind with several ideas for poses and situations in the trench it lacked a centerpiece. Something to stop it from becoming a long narrow trench with seperate scenes. But after painting a squad of Space Marines a year earlier it was obvious I needed to bring in one of the Emperor’s finest to the slaughter. It was perfect to have him as a beacon of hope in the middle of the desperation of facing the a tyranid swarm.

    After beginning converting the marine and a pair of guards I quickly realized I needed a proper layout for my plans. I knew I wanted a mass of tightly packed models on the smallest base possible. With so many models it was so complex that it was impossible to keep an idea in my head that transfered into something realisticly doable. So I turned to making a 3D mock-up. This was my reference during the almost two years it took me building the diorama.

    Right now I’m in the middle of painting the piece and through a series of posts I intend to take you through the process to the point I’m at today. Next up are pictures of the first guards built for the diorama.

    Filip

  11. Braided Dwarf

    I picked this up from the Heroes and Villains stand at the World Model Expo in Stresa a couple weeks ago, I had seen some previews of the sculpt by Lucas Pina on the Spira Mirabilis facebook page and immediately knew I had to get one… I loved both the subject, style and actual sculpt. It also looked like the cast was great too, so when I saw that it was available at the expo it was one of the first things I bought!

    If you’ve been following Stockholm Warpaint over on our facebook page you might have seen this bust already… I posted an album with the finished bust against a dark grey background a couple weeks ago, and just now finally got around to sort out some decent pictures for the blog.

    This 1/12 scale little guy was a complete joy to paint and I actually took my time on this one and took proper pictures of every painting-step for a tutorial that is on it’s way! For the time being however here’s the finished bust! I’ve painted a couple slightly larger pieces recently and it’s been a lot of fun being able to add more detail than you normal would be able to when painting smaller stuff. The freehand pattern and texture on his shirt and belt are examples of this, as well as the aged skin with all the liver spots etc.. It took about 20 hours to finish this one (but that’s including all the extra time it took photographing all the steps and stuff…) 

    For more pics of this bust go find the “braided dwarf photo album” on our facebook page or check it out on coolminiornot here.

    Max

  12. I had the pleasure of running a two day painting masterclass in Edinburgh this weekend. I had a blast and hope that everyone who attended had as much fun as I did and hopefully got something out of it too! Big shout out to the GW Edinburgh guys for being awesome and setting this up!

    Here are just a couple quick iPhone pics from the Saturday where we covered some basic color theory, worked with glazes to build up subtle color variations in skin-tones and armor (and ended with an epic night at Wings) as well as the Sunday where we focused on some tips and tricks regarding true metallic metals and ended up with a (more or less) finished Chaos Nurgle Lord!

    We’re already looking at doing more classes here in Stockholm (and pretty much anywhere else we can make it work) so if you’re a group of people interested in setting something up or you have any questions drop us a PM over on our facebook page!

    If you attended the class in Edinburgh I’d love to get some feedback and hear what you thought, just drop a comment here or on facebook!

    Max

  13. Doctor Who – “Vincent and the doctor”

    The first non-GW model I’ve painted in basically forever, this little diorama was a present for my girlfriend a couple of years ago. She really likes Doctor Who. 

    I got the idea from this fantastic piece by Dave Soper, and from the lovely figures from Crooked Dice. The police box comes from Hasslefree

    I chose to base it around the episode “Vincent and the doctor” simply because of what the model of Amy (sorry, “May Killan”…) is wearing. I watched the episode a few times and took some screenshots to get the detail and colours as close as I could, and I’m pretty pleased with how it came out. 

    The newspaper was a fun detail. The episode takes place in 1890, where the doctor and Amy meet Vincent van Gogh in Arles, France.
    So I found a picture of a newspaper from 1890, which also happens to be a dutch paper – and van Gogh was dutch. 
    I just made it from green stuff and freehanded as well as I could. 

    Overall, a really fun piece to build and paint. And a good episode too. 

    Martin

  14. Work continues on the Ogryn for GD…

    I wanted a more relaxed pose for this guy and decided to change the pose of the legs. I found the bits I wanted, figured out the angle to cut them in and filled the gaps with greenstuff to create the pose I was after.

    I wanted him standing with his left leg pointing forward carrying his weight as his right leg rests upon a (slightly higher) street curb. I posed the torso as if he’s turned around slightly to the left and added some folds to his tank-top to simulate they way it would stretch if it was tucked in to his pants.. and… yeah, that’s pretty much it!

    Keep checking back for more, I’m going to try and keep updates on this project fairly regular… next step is more work on the armor!

    Max

  15. Now that we know GDUK is officially happening, and the new Warhammer Fest event is announced with tickets available online and everything… it’s high time to start this years entry!
Some of you might remember this post from last year…http://stockholmwarpaint.com/post/56450098877/Well, that turned into this…http://stockholmwarpaint.com/post/66268463048/
So who knows what this will end up looking like! ;)Max
    High Res

    Now that we know GDUK is officially happening, and the new Warhammer Fest event is announced with tickets available online and everything… it’s high time to start this years entry!

    Some of you might remember this post from last year…
    http://stockholmwarpaint.com/post/56450098877/
    Well, that turned into this…
    http://stockholmwarpaint.com/post/66268463048/


    So who knows what this will end up looking like! ;)

    Max